#version 300 es
precision mediump float;
in vec2 fragCoord;
out vec4 fragColor;
uniform float aspectRatio;
uniform float elapsedTime;
uniform vec2 mousePosition;
uniform int mouseButtons;
-
aspectRatio
elapsedTime
mousePosition
mouseButtons
#version 300 es
precision mediump float;
in vec2 fragCoord;
out vec4 fragColor;
uniform float aspectRatio;
uniform float elapsedTime;
uniform vec2 mousePosition;
uniform int mouseButtons;
-